State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Stickman Games on Android in Oceania, Q2 2022

Discover the performance trends of the top 5 Stickman games on the Android platform in Oceania during the second quarter of 2022, including weekly downloads, revenue, and active users.

Top 5 Stickman Games on Android in Oceania, Q2 2022

During the second quarter of 2022, the top five Stickman games on the Android platform in Oceania showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics, based on data from Sensor Tower.

Stickman Hook by Madbox saw a steady increase in weekly revenue, starting at around $19 and peaking at $43 in early June. Weekly downloads fluctuated, with a high of approximately 3.4K in mid-April and a low of 2K in late June. Active users also displayed variability, reaching a peak of 14K in mid-April before declining to 11.7K by the end of the quarter.

Archery Bastions: Castle War from CASUAL AZUR GAMES had a notable increase in weekly revenue, starting from $0 and reaching a high of $136 in early May, before gradually decreasing to $31 by the end of June. Downloads peaked at 4K in mid-April and saw a gradual decline to around 1.2K by the end of the quarter. Active user numbers increased significantly, from around 500 at the start of the quarter to over 11K in early June before stabilizing around 9.7K.

Stick War: Legacy by Max Games Studios experienced consistent weekly revenue, peaking at around $708 in late April and ending the quarter at $368. Downloads remained relatively stable, with a slight peak of 1.9K in mid-May. Active users fluctuated slightly, peaking at around 6.4K in late May before stabilizing around 5.8K by the end of June.

Stickman Ragdoll Dismounting from Herald Studio showed mixed performance. Revenue started at $12 and peaked at $74 in early April before dropping to $3 by the end of June. Downloads saw a high of 6.6K in early April but dropped significantly to around 300 by the end of the quarter. Active users peaked at 11K in early April and gradually declined to around 5K by the end of June.

Supreme Duelist from Neron's Brother had relatively stable revenue, with a peak of $21 at the end of March and fluctuating between $2 and $15 for the rest of the quarter. Downloads reached a high of 1.8K in mid-April, with a low of 887 in mid-June. Active users peaked at 17K in mid-April and gradually decreased to 14K by the end of June.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022